summoners war first attack crit damage. To determine the base damage of his first skill, one need only multiply the two numbers together. summoners war first attack crit damage

 
 To determine the base damage of his first skill, one need only multiply the two numbers togethersummoners war first attack crit damage  The only big issue is when you use atk lead, but it

For example, slot number one puts an emphasis on increasing attack, while slots three and five focus on defence and health, respectively. Absorbs the Attack Bar by 10% for each turn of the harmful effects on the target. Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Look at your runes, figure out about what stats work best (Optimizer is great for this but apparently bannable. Rate Crit. 3 Harmful Effect Rate +10% + Lv. Asta is a free-to-play 4-star character whom you’d want on your team right from the start. 3 Cooltime Turn -1 + Lv. Increases the Critical Rate of ally monsters in the Arena by 24%. Chain Attack (280%) Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. + Cooltime Turn -1. 5 Harmful Effect Rate +10% + Lv. Rate Crit. Crit damage is good if you put it on a unit that crits a lot. Always lands a Critical Hit if the enemy's HP is 30% or lower. Speed Crit. Rate Crit. Nidhugg. Most people will ostensibly advise Rage/Blade and similar combinations with 2 and 6 slots being attack, and the 4 slot Crit Damage, but while these well-intentioned summoners are not wrong,. Defense of the opponent is not taken into account. So first lets fix: CR = 100% -> Every attack will be critical. 3 Harmful Effect Rate +10% + Lv. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters; Light Monsters; Monsters Grade . Exowneon. New transmogs preview (Mage, Sky Surfer, Unicorn, Mystical Witch 2A and High Elementary 2A) 213. Crit. Crit. Damage Resistance Accuracy; 90: 15%: 50%:. Crit. Assume Raoq, Vanessa, and Kata all do 100 damage with s1 for simplicity's sake. Honkai: Star Rail Asta Build Guide. Rate Crit. Clean Shot: Attacks an enemy, inflicting the amount of HP you've lost as damage. Susano rune Build. 6 Cooltime Turn -1 As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. Xiao Lin/Liu Mei/Fei: The Kung Fu Girls are VERY good now for R5 with the recent buffs. Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. + Lv. This attack will deal more damage according to your Attack Speed. Recovers 15% of the HP of all allies in each turn for the next 2 turns. 3 Harmful Effect Rate +5% + Lv. There is an advantage though if you're the offense and can pick teams with no cleanse. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%. 58% from it, plus 15% from your base crit chance, and you're already at 73% chance to crit. Unlike those two. She buffs def & attack, she slows enemies (& stun as well if equipped with despair runes set), she applies glancing hit. This means that a crit damage rune will probably land a bigger punch than an hp% rune because the added damage essentially comes into calculation after the defense block. Stat Priority : Spd; Crit Dmg%; Atk%; Crit Rate% Base stats. Attacks with the horns and provokes for 1 turn with a 50% chance. Stat Priority : Atk%, Spd, Crit Dmg%, Crit Rate% Base stats. Atk damage is good for just basic ones that don't rely on crits. Max roll crit dmg is 7. All skills scale and easy to skill up and rune. + Damage +10% + Damage +15% This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. 3 Damage +10% + Lv. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Despair. Speed Crit. Crit. 2 Damage +5% + Lv. Shoryuken. (Reusable in 5 turns) + Lv. Put in some thresholds like Crit = 70%, desired minimum HP values. He is really good for. For instance, Laika possess a base attack of 834 when powered up to level 40. Obs: TotalAttack = BaseATK (White)+BonusATK (Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for each skill and its multiplying the whole formula. Knowledge stacks will only buff the third skill: this skill can be usable only if you have at least one stack, and the. 4 Cooltime Turn -1On the other help, an monster this is meant to be a damage dealer should are runes with sub-stats ensure increase Attack, Critical Rate, and Critical Damage. Arena Defense. Strikes the [Hidden Aim] pose. A single crit% slot 4 rune can completely remove the need for crit% subs. taor also has a 600% multiplier vs 400% multiplier of laggy on s3. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. The damage increases according to your Defense. Increase CRI Rate (Solid Blades) Continuous DMG (Assassinate . A good rune build for Mi Ying is a classical nuker-style Rage/Blade with lots of %attack and crit damage. Arena Defense. Triple Attack (240%) Attacks the enemy 3 consecutive times, and adds Continuous Damage, weakened Defense, and stun to each attack if you get a Critical Hit. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . Recovers the HP and Attack Bar of an ally target by 30% each. the second one would be too high on the attack side. Help Me, Teddy. Teams up with two other allies to attack an enemy. (Reusable in 3 turns)Fires a carefully aimed shot that deals great damage. 2 Damage +10%. Attacks the enemy with the beast 2 times. Now, i keep things that double roll decent resist damage, crit damage mitigation, addtionnal crit damage s2 and s3 and artefacts with more than 1 additionnal damage effects. + Lv. . The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies. Unfortunately Miles just has low multipliers. Deals great damage to a single target or applies harmful effects to reduce its battle ability. 5 Cooltime Turn -1Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%. Attacks the enemy to decrease Defense for 3 turns. 6 Cooltime Turn - the basic formula for your damage is this: Damage = attack * ( (100% - crit rate%) + (crit rate% * crit dmg%) ) Since it depends almost entirely on what stats you have all other runes (substats etc) it is best to just calculate your damage 3 times with different slot 4 rune for each monster. So if the highest dmg one moves first, he'll be buffed for the next teamups. Leader Skill. 4 Damage +5%; Lv. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. The atk% and CD runes give 63% and 80% respectively, making the set bonus worth only half a rune. toX. The first 3 hits decrease one enemy's Attack Bar by 30% each, and the 4th hit Stuns that enemy. (Reusable in 2 turns) + Lv. 3 Damage +10% + Lv. His passive is what makes him a deadly opponent: it offsets all the incoming. 2 Damage +10% + Lv. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. 5 Damage +10% + Lv. Expose Weakness. Your attack will always land as a Critical Hit against the target who has lower Defense than yours. Throws consecutive punches to attack enemies within the area 8 times, and each hit has a certain chance to apply CRIT DMG Taken UP. [Automatic Effect]. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. A blade disc attacks a random enemy, removing 1 beneficial effect. Comes with zero cooldown time which grants an increased crit hit rate with self-invincibility for the Light Pirate Captain. Chakram Dancer and Boomerang Warriors are monsters that, if paired in the same team, unlock their true potential buffing some of their skills. 4 Damage +10% + Lv. 4 Damage + 10% + Lv. Subreddit for mobile game Summoners War: Sky Arena. It takes 9. 5 Cooltime Turn -1Pierces the enemy with a sharp icicle. 4 Cooltime Turn -1 + Lv. It's not worth deruning those really good monsters though to make a crit damage Triana. [Automatic Effect] (Reusable in 4 turns). Will – Immunity for 1 turn. 15% base crit rate. (Reusable in 3 turns). Shoryuken. This is the only buff that partially works. It will matter to a point of 1-5% of the total. value for CRIT Rate is 100% and 400% for CRIT DMG, so it is highly important to check these values when. Single target heal and cleanse, some damage on third – better units out there, not recommended. bonus atk % should be equal to total cd%. Damage Resistance Accuracy; 100: 15%:. in purely damage taor does quite a bit. The regen ticks of a level 2 did a whole 76, granted destroy does lower it slightly. 4 Damage +10% + Lv. Icaru triple team is amazing, but for anyone else trying I think Verde needs to be crit damage. 5 Cooltime Turn -1 + Lv. (Reusable in 4 turns) + Lv. Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. (Reusable in 4 turns) + Lv. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. The damage ratio could be like Enemy HP*. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. 4 Damage +10% + Lv. I would make sure to have CR and ACC and 2 grindables for the other two substats. 4* {ATK}) Attacks an enemy and recovers all allies by 50% of the inflicted damage. . Cdmg as bad helps with waves, but it is not useful for the boss stages where he ONLY hits them when they are above 80% hp. Of course in theory or is possible and dont forget the 50% base cd. SUMMONERS WAR FAN SITE! GUILD BATTLE GUIDE; EARN CRYSTALS; Search Monsters. dmg. It was made by some guy named Natawut Chuenpimolchankit‎ from the Summoners War: International Gamers Group. Bombs' stun is resistable. 4 Damage +15% + Lv. Increases the Attack Speed of ally monsters Guild Battles by 16%. value for CRIT Rate is 100% and 400% for CRIT DMG, so it is highly important to check these values when setting up the Runes. (R + Lv. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage Effects. Then, you would need 2000 ATK to hit for 6000. Stat Priority : Spd; Atk%; Crit Dmg%; Crit Rate% Base stats. ) and let the 2/4/6's fall as they will _^. Damage increases accordingly to your Attack Speed. As a general rule, players supposed aim for runes with higher. Inflicts damage to all enemies with a deadly scythe. first original dmg without artifact is split by 2 or 3 or 4 or XXX mobs. Each strike reduces the enemy's Attack Bar by 20% (Reusable in 5 turns) + Lv. + Damage +10%. 3 Damage +10% + Lv. Rate Crit. 3 Damage +10% + Lv. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 10% additionally when you land a + Lv. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. S1 Def. This set-up literally needs no other subs than Crit. + Lv. Remember skills are important though. Exact values vary based on type of Lushen. . 2 Damage +5% + Lv. Damage is base (base damage+modifiers)*crit modifier. Attacks all enemies 3 times with a cyclone. 4 Damage +10%. This attack will deal more damage according to your MAX HP. 4 Damage +10% + Lv. Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; Last Week Tonight with John Oliver; Celebrity. Total damage = 6750 Wind Valk: 801 base attack at level 40 Assume 200% attack from runes Total attack 2403 First skill does 350% damage Total damage = 8410. 8k attack I think with 190 crit damage. Amber Skills. But also Pensal (1# ranking) took atk% over crit. 2*{ATK}Add Shaina to your monsters! Shaina, the Fire Chakram Dancer is a good damage based crowd control monster in Summoners War. Combo Attack . This attack will deal more damage according to your Defense. Later you can switch to Violent and Revenge set runes: this build can be very fun and useful since theese rune's procs will overlap with the ones granted by Raoq's first and third ability. 2 Damage +10% + Lv. (This is the same for defense, double the defense halves the damage) 80% crit dmg starts to overtake the 63% ATK roughly at 800 ATK. + Damage +5% + Damage +10% + Cooltime Turn -1 Flames of Hell (460%) Always perform an attack that has an attribute advantage on all enemies. + Damage +5% + Damage +15% + Effect Rate +20% + Cooltime Turn -1 Strikes the [Hidden Aim] pose. Comes with zero cooldown time which grants an increased crit hit rate with self-invincibility for the Light Pirate Captain. Crit. This attack will deal more damage according to your MAX HP. (Reusable in 3 turns) Attacks the enemy 3 consecutive times, and adds Continuous Damage, weakened Defense, and stun to each. 2 Damage +10% + Lv. But for the most part, now i farm till i get what i want for the unit i am building. The equation of final damage is. Summoners War: Sky Arena Wiki Monsters Element. Feng Yan Skills. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. 5 Cooltime Turn -1Karl (Dark Neostone Fighter) is a nice attack monster in Summoners War featured in the May 2017 Hall of Heroes. 0. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. 6 Harmful Effect Rate +15%. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. -> With max tower, + guild you get +56% atk, while you get 25% cd with tower, + skill up (that count as cd in crit dmg calculation), so its almost even. 20 votes, 20 comments. This skill deals damage based on Theomars'speed, and for this reason you should build your Theomars with high speed. He is very easy to skill-up since he is farmable at Faimon Volcano scenario. [Automatic Effect] + Lv. 2 Damage +5% + Lv. If we assume that his critical damage is the base 50% given to all monsters, this would lead to a total damage of 5379 (3586 x 1. If the number is the same as the previous number, the attacks ignores the enemy's defense. Build him with Despair runes to make him effective and counter those violent procs, they proc and you stun them. According to their response, MULTI CRIT DAMAGE do not stack. Leo mirror match works is that the Faster Leo will go first. 3 Harmful Effect Rate +5%. The damage increases according to Attack Speed. 5 Cooldown Turn -1 As one can see, the base damage of a skill is a function of a monster's total stat and the multiplier for the given skill. Despite having a huge attack value for a 2-star monster and quite. However, attack based healers like Mihyang will usually call for slot 4 ATK% runes. LATE. 94 = 1746 bonus attack. Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. However, for a guy like Darion, hp's pretty handy in getting him to survive longer, and crit damage doesn't do much for a low crit rate. (Reusuable in 4 turn(s)) Lv. Atk damage is good for just basic ones that don't rely on crits. Ignores the enemy's Defense if the target's Defense is 60% or less than your Attack Power. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns. Increases the chances of receiving a glancing hit by 70% and the damage dealing to an enemy by 200% if you're attacked while in this pose. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. The damage is inversely proportional to the number of targets hit. without the additional atk, u will only lose out in waves damage and a very minor drop in boss damageIn the case of Roaq + 2 valks only one can land the killing blow. Remember that if Chakram Dancer and Boomerang Warrior are in the same team, some of their skill will be buffed. And your crit damage also gets higher with your base atk. 5 Cooltime Turn - 1Summoners War: Sky Arena Wiki Monsters Element. [Automatic Effect] + Lv. + Lv. Think a monster like Lyn where the damage scales from something other than attack (enemy hp%). Wind Warbear : Ramagos 1. At this point, our meta is strippers, CC, non crit units, bombs, and flat burst damage (Mo Long, Icares, Skogul) and. Lv. bale bj5: 85k eHP, +1700 att, +260% critdmg. 5% on it, if you Google summoners war damage fluctuations it comes up, people looked into it a few times. Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 3045 Max: 5175: Min: 209. (Reusable in 5 turns) + Lv. Crit Damage already starts at a deficit: Main + Rage = 120%, ATK% Mains = 126%, and arena towers = 25% CD and 41% ATK. Stats. 2 Damage +10%. Well on Verdehile for example you obviously want 100% crit rate. 4 Damage +10% + Lv. They're the only ones that have attacks in slot 4. 5* {Target) Increases your Critical Rate for 3 turns and attacks all enemies. Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. 2 Cooltime Turn -1 + Lv. dmg. Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. Iffrit Att * (265 + (1. (Reusable in 4 turns). 5-3% for most cases and it lines up with my experiences. Some are just straight that scaling. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. + Damage +10% + Cooltime Turn -1. More effects will be granted as the sum of the numbers increases. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. 500 CD DARK PHANTOM THIEF! Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. 7 Harmful Effect Rate +20%The initial damage increases according to Defense. Spinning Smash. 23) ×. Some abilities however scale directly off Defense or HP without an Attack Ratio. but actually it seems to be THE BEST TIME to farm Artifacts!Best artifact Guide: Does crit damage % hold same amount of damage as attack % when the monster crit? For example, if you have bonus 5% crit damage and crit, would it do same amount of damage as having bonus 5% attack and critting? See full list on summonerswar. (Reusable in 6 turns). As for slots two, four, and six, they can prioritise several effects, from the aforementioned ones to critical rate, effect accuracy, speed, critical damage, and more. Rate Crit. 6 Cooltime Turn -1 Attacks all enemies 3 times. He has a great third skill that increases critical rate and defense for all allies for three turns. (Reusable in 5 turns) + Lv. The damage of this skill increases according to the Attack Speed. Bombs cannot crit. 2 Cooltime Turn -1. The highest damage multiplier on a skill goes to the light mammoth, Marble, his skill three can hit 2 million plus on the water boss or the fire side crystals in fire b10. (Reusable in 4 turns). 94 = 1746 bonus attack. + Cooltime Turn -1. they are not the exact same stats. 6 Harmful Effect Rate +10%Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. 3 Damage +5% + Lv. Please check out our review and rate this monster! Feng Yan has a defense break first skill, a second skill which makes him counterattack and all allies regenerate 15% HP each turn for two turns and a passive third skill that makes him do. + Damage +10%. 4 Damage +5% + Lv. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. With this setup you can situationally use him up. Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. Multiplier: 3. The [Hidden Aim] pose disables after you attack on your turn. then you need to know crit rate and damage both to answer your question. Getting a violent proc on her can mean getting 2-3 continuous damage debuffs on every enemy. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 20% additionally when you land a Critical Hit. Damage Resistance Accuracy; 110: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: Min: 1995 Max: 3600: Min: 138Total combined will always favor atk, so I don't know how you ended up with more crit damage. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit. Summoners War: Sky Arena Wiki Monsters Element. The damage of this skill increases. 2 Damage +5% + Lv. Just pulled Miles and was pleasantly surprised at how he performs. Lv. To determine the base damage of his first skill, one need only multiply the two numbers together. In this context, there are three basic elements you need to know: Water beats fire, fire beats wind, and. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Leader Skill. 3 Damage +5% + Lv. Multiplier: 5. Multiplier: 3. We have the upgrade of Abyss dungeons for GB and DB. 2 Damage +10% + Lv. Orochi throws six ninja stars. (Reusable in 6 turn (s)) Lv. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. 5 Cooldown Turn -1Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). Optimizing with 5 Focus Stats: choose 5 stats that are the most important for your monster. + Attack Bar Recovery +10% + Attack Bar Recovery +10% Attacks the enemy 2 times. 3 Damage +10% + Lv. Each one can apply a dot if it lands as a critical hit. 4 Damage +15% + Lv. 4 Damage +10% + Lv. I do agree Lyn is best off enemy hp though. CD Triana is much weaker vs cleaves though. 2 Damage +10%; Lv. (Reusable in 3 turns). Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4:. If Raoq's damage hits first and kills it - no activation. 1 support mons that don't rely on crit will do more damage to you. 4 Damage +10% + Lv. 3 = 30% . Icaru provides a team up skill that allows the team to gang up on an enemy. The attribute system is actually the basis of the Summoners War combat mechanics. Summoners War: Sky Arena Wiki Monsters Element. The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. Some Summoners invest in CRIT-related stats to build her as an attack type since her attack skills inflict considerable damage and both her recovery and damage increase based on the ATK. 2 Damage +10% + Lv. . I haven't tested enough to determine whether the mistake is a phantom 0-damage second crit-chance, or whether it is possible for an HP. Overall you need much better overall efficiency on attack, crit dmg and hp rolls. The damage increases according to Attack Speed. Though, Lucifer passive does not specifically say damage only allies deal, which is the kicker. 3 Harmful Effect Rate +10% + Lv. +1600 att, +225% critdmg, 70 crit rate. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John Oliver.